Lia
@liareplaysbk
· 10:48 PM · Nov 23, 2021
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So er where were we before I disappeared into a vortex of work. Right. Sagi’s an afterling and dead, Milly’s Baelheit’s daughter and sold us out, and Guillo-from-the-past murdered Sagi-as-Marno? THAT SURE WAS A THING THAT HAPPENED. Onwards, somehow?
Lia
@liareplaysbk
· 10:57 PM · Nov 23, 2021
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Oh okay we’re just putting the meta commentary THAT plainly in the text this time. Someone tell the Undertale fans
Lia
@liareplaysbk
· 01:12 AM · Nov 24, 2021
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(This thread may get interrupted at any time by me falling asleep because geez this took a while) The black screen quickly fades away and turns out Sagi’s not dead. Shocking. And, good question, because this is as nondescript an area as it gets.
Lia
@liareplaysbk
· 01:15 AM · Nov 24, 2021
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The entire thing is a long bit of branching dialog, much of it with little consequence except flavor. Summing up the events doesn’t hurt.
Lia
@liareplaysbk
· 01:20 AM · Nov 24, 2021
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Ah. Right. Yeah I guess that adds up doesn’t it. What a great twist on the twist of the first game, again using the player-character knowledge gap but in a completely different way!
Lia
@liareplaysbk
· 01:22 AM · Nov 24, 2021
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Moar summing up. Yet Sagi is human again, how bizarre.
Lia
@liareplaysbk
· 01:26 AM · Nov 24, 2021
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I’m trimming this for length but TLDR OUCH. I also read this as addressing the player directly though, and questioning the cruelty of play and story-partaking towards characters!
Lia
@liareplaysbk
· 01:30 AM · Nov 24, 2021
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It goes on a while, the voice actor has a really decent delivery and it is UNPLEASANT
Lia
@liareplaysbk
· 01:33 AM · Nov 24, 2021
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The “...” just loops on “...” from Sagi. Otherwise we get to practicalities: Malpercio’s very strong, duh, and taking over.
Lia
@liareplaysbk
· 01:36 AM · Nov 24, 2021
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The only actually critical dialog choice! It’s VERY IMPORTANT, think carefully! ... so it’ll have consequences hours down the line, right?
Lia
@liareplaysbk
· 01:42 AM · Nov 24, 2021
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Pick the correct one instead and a dark silhouette leaves Sagi, turning into a bright one that infuses him with enough power to break out. Fittingly the glow concentrates in his arms. It was Marno-ar-[spirit name], after all.
Lia
@liareplaysbk
· 01:43 AM · Nov 24, 2021
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And right on cue, the cavalry shows up. WHERE FROM
Lia
@liareplaysbk
· 08:56 AM · Nov 24, 2021
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Milly fills us in on what happened while we were out. Tik and Wacho being responsible for anything is moderately terrifying but I’m sure it’ll be fine.
Lia
@liareplaysbk
· 08:58 AM · Nov 24, 2021
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Oh also from the Key Dialog Choice onwards the music gets happier, and the core notes sound confusingly like the start of the Golden Sun title screen theme. (Yes I know it’s the same composer)
Lia
@liareplaysbk
· 08:59 AM · Nov 24, 2021
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Yeah that bit’s gonna be a touch awkward isn’t it
Lia
@liareplaysbk
· 09:02 AM · Nov 24, 2021
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Or not! Because Sagi is entirely too good a boy I guess!
Lia
@liareplaysbk
· 09:04 AM · Nov 24, 2021
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Have to run before the not-friendly cavalry shows up but let’s check things first- Well played, videogame, well played.
Lia
@liareplaysbk
· 09:08 AM · Nov 24, 2021
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We then find ourselves in a huuuuuuuge vaguely mechanical dark room with locked doors and Convenient Interactive Objects.
Lia
@liareplaysbk
· 09:11 AM · Nov 24, 2021
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Possibly because Imperial soldiers aren’t too bright, or because Mintaka is at the forefront of usability research, the pods have instructions written on them. How convenient! They hammer home the point three times, it’s a bit clumsy.
Lia
@liareplaysbk
· 09:14 AM · Nov 24, 2021
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And that’s most of this dungeon, powering pods and managing speed to dodge encounters. No real puzzle since every platform has spark shrooms to avoid you getting stuck, lots of battles, it’s pretty tedious overall. Local monsters: soldiers, drones, and WHAT THE HELL IS THAT
Lia
@liareplaysbk
· 09:18 AM · Nov 24, 2021
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The way this always overexplains its mechanics is both good and bad. It avoids cryptic puzzles, but it also turns it real dull. I’ve cut out two more screens of “Ooooh, maybe this could save us some mixing work”.
Lia
@liareplaysbk
· 09:23 AM · Nov 24, 2021
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Oooh, big red button. Big red button good, yes? HEY I didn’t even get a save flower, that’s a convention that didn’t need breaking!
Lia
@liareplaysbk
· 09:26 AM · Nov 24, 2021
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I’m pretty sure this is significantly more foul-mouthed than EW ever gets despite Kalas being Kalas. Unsure if that’s the original text or translation choices though.
Lia
@liareplaysbk
· 09:30 AM · Nov 24, 2021
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After one more bit of Villain Monologue, Shanath gears up with an arma and it’s bossfight we’re supposed to lose again. He, er, is not completely wrong here though is he.
Lia
@liareplaysbk
· 09:34 AM · Nov 24, 2021
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He’s got a pretty great design that could really benefit from being lit correctly, but that’s not this engine’s forte at all. Anyway we “win” by doing enough single-digit damage to be forced to give up, yet again...
Lia
@liareplaysbk
· 09:36 AM · Nov 24, 2021
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Sagi we really need to talk about this ill-informed tendency to charge at things with your sword when there is no chance of killing them
Lia
@liareplaysbk
· 09:40 AM · Nov 24, 2021
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In a totally unpredictable twist that was so signposted you could see it from space, we-the-wicked-god give Sagi a much-needed power boost and turn the fancy lights back on.
Lia
@liareplaysbk
· 09:43 AM · Nov 24, 2021
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Sagi charges again, we go back to the bossfight but this time we do actual damage, and down goes Shanath.
Lia
@liareplaysbk
· 09:59 AM · Nov 24, 2021
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[cw: blood in illustration] As befits a villain dying, Shanath decides to lore dump. “Malideiter” is a mouthful. Dei- means god (deus in Latin), so I wonder if the Japanese words for spiriter and malideiter echo each other more.
Lia
@liareplaysbk
· 10:07 AM · Nov 24, 2021
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[cw: blood in illustration] The Empire needs an ethics committee. We’re not far off from MOAR unethical experiements happening in that lab either, since Kalas is born two years later. Okay so Olgan wanted the perfect heir and put Baelheit to the task, so far so bad.
Lia
@liareplaysbk
· 11:12 AM · Nov 24, 2021
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[cw: blood in illustration] Guess the whole “collect orphans and experiment on them” was just a thing! Great job, Alfard! Shanath then starts emitting magical black fumes like we’ve seen from every Malpercio-related thing.
Lia
@liareplaysbk
· 11:15 AM · Nov 24, 2021
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[cw: blood in illustration] In what feels like a somewhat pointless peripeteia, Shanath runs off with a pod. We’re understandably banned from going back down, and forced to follow.
Lia
@liareplaysbk
· 11:18 AM · Nov 24, 2021
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[cw: blood in illustration] My read here is that Shanath is Olgan’s son. Can’t imagine how being experimented on only to turn out a disappointment would maybe affect their relationship a tiny bit.
Lia
@liareplaysbk
· 11:21 AM · Nov 24, 2021
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While I went for the “Plz no murder” choice here I guess Sagi takes the same decision no matter what. Might go back and check at some point.
Lia
@liareplaysbk
· 11:29 AM · Nov 24, 2021
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[cw: blood in illustration] Kinda supporting my read and excuse me what name did you just call that kid. I guess dark green somehow turned purplish over 20 years...?
Lia
@liareplaysbk
· 11:31 AM · Nov 24, 2021
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And worry not, BKO is still committed to Bed Facts. Along with “a city, no, a metropolis” visible through the glass, this has Sagi wondering whether this place is supposed to be lived in eventually.
Lia
@liareplaysbk
· 11:38 AM · Nov 24, 2021
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After going back down to fetch a couple treasures I missed because I assumed there would be a save point before the boss LIKE GOD INTENDED, we find the exit. No new dot on the map, we can’t go back.
Lia
@liareplaysbk
· 11:41 AM · Nov 24, 2021
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Obviously this all prompts A Lot of questions, among which the ones the plot doesn’t want me to ask involve where the hell Alfard is finding that much ore and whether they’re burning oil and causing Fantasyworld Climate Change with all that power generation
Lia
@liareplaysbk
· 11:42 AM · Nov 24, 2021
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Next time: no idea! I guess I’m supposed to leave Alfard so obviously I’ll see if it lets me revisit things first.