Lia
@liareplaysbk
· 11:54 PM · Dec 06, 2020
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Today was poking around the entire worldmap looking for new dialog and cleaning up sidequests. Onwards to Unsorted Highlights!
Lia
@liareplaysbk
· 11:55 PM · Dec 06, 2020
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Things are mostly unchanged. For instance, Mintaka is still, er, in dire need of some help. (This means the 100% guide is incorrect when saying the enemies here can only be encountered on the way to the fortress)
Lia
@liareplaysbk
· 11:57 PM · Dec 06, 2020
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There’s a whole bunch to do in Mira, though not in Parnasse specifically. The locals have, er, missed the memo.
Lia
@liareplaysbk
· 11:58 PM · Dec 06, 2020
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*stares at camera with are-you-fucking-kidding-me face*
Lia
@liareplaysbk
· 12:01 AM · Dec 07, 2020
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We finally unlock the museum sidequest and get rid of some stuff that’s been cluttering our Quest Magnus for a while. I wonder how strict the range of acceptable items is!
Lia
@liareplaysbk
· 12:04 AM · Dec 07, 2020
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The kids that were on a school trip to the Manor have exploded in the meantime. We get to play fetch quest some more to calm them down. They end up on cleaning duty, we get a reward, the usual.
Lia
@liareplaysbk
· 12:07 AM · Dec 07, 2020
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We also fill our pockets with animals that definitely do not fit in there. I guess we put them in cards? Maybe? Does that count as mistreatment? We do have a rooster as a Battle Magnus and it seems fine? I HAVE MANY QUESTIONS.
Lia
@liareplaysbk
· 12:08 AM · Dec 07, 2020
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The Mindeer has not returned to its dock. I wonder where it is.
Lia
@liareplaysbk
· 12:10 AM · Dec 07, 2020
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Speaking of places from many many hours ago, we finally get the chest that was on the roof of Rodolfo’s mansion. (It’s an equip for Kalas, with ridiculously good stats but no status effect protection)
Lia
@liareplaysbk
· 12:13 AM · Dec 07, 2020
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We check on Quzman’s family and spot an EXTREMELY nerdy joke. For those of you who don’t work with computers in that way: elliptical curve cryptography is a core component of modern encryption algorithms.
Lia
@liareplaysbk
· 12:14 AM · Dec 07, 2020
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(Wikipedia says the technique entered broad usage around 2004-2005, so it must have been a very active discussion topic while this game was being made!)
Lia
@liareplaysbk
· 12:17 AM · Dec 07, 2020
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Trill’s father has false hopes (this is after running a fish fetch errand). Cedr - the kinda rude kid from the very start - is ABSOLUTELY onto Kalas and Xelha, in case we hadn’t guessed that Of Course Our Two Leads Will End Up TogetherTM.
Lia
@liareplaysbk
· 12:19 AM · Dec 07, 2020
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There is no retort to this and I kinda wish there was. As mentioned earlier, there’s not much of a redemption arc to Kalas, more of a “shit we need to fix this, can’t discuss grudges now”.
Lia
@liareplaysbk
· 12:20 AM · Dec 07, 2020
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There’ll be more minor sidequests and world state changes after the next thing. Which is, NEXT TIME: talking to Larikush and going for a lovely walk into the mountains.
Lia
@liareplaysbk
· 12:25 AM · Dec 07, 2020
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Oh yeah and a geeky note that the snow builds back up over time. Meaning it’s not just storing up / down status, it’s a bit more granular than that and has a fade pass. Strengthens my guess that it’s vertex displacement via texture lookup.