Lia
@liareplaysbk
· 10:21 PM · Aug 25, 2021
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Back to Cebalrai! I have, er, low expectations for how our meeting with Rodolfo is going to go.
Lia
@liareplaysbk
· 10:49 PM · Aug 25, 2021
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Sagi goes for an epic fumble on a mixed intelligence and charisma roll, apparently. Giacomo is seriously so well-written? They NAILED the obsequious cowardly greedy collaborator...
Lia
@liareplaysbk
· 10:53 PM · Aug 25, 2021
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... notably by, just as I expected, having him dramatically switch tone when he changes interlocutors. Sagi you can’t say “don’t trust the Empire” and then “I come on Empire business” that’s not going to work, I swear even Kalas had more smarts
Lia
@liareplaysbk
· 10:56 PM · Aug 25, 2021
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Heughes does A Villain, Rodolfo pitifully follows him out hauling his giant bag of coin. So far so classic. This is actually a good example of a very classic theatrical scene that would not work at all with modern cutscenes styles to me? It’d need to be completely rethought.
Lia
@liareplaysbk
· 11:00 PM · Aug 25, 2021
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The obvious solution is to go back to Pherkad where “he’ll be more relaxed and listen to us” (wrong). Milly, are you ever NOT misbehaving, though. Just say you want to kick Giacomo’s ass again, that’s a healthy respectable impulse.
Lia
@liareplaysbk
· 11:04 PM · Aug 25, 2021
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Last bits of Cebalrai exploring. We know exactly who that kid will grow up to be, why the heck are there gears in the pow enclosure, and a completely useless dialog where the blabbing lady has like four different textboxes then “You’re not listening, I’ll start over”. OKAY.
Lia
@liareplaysbk
· 11:05 PM · Aug 25, 2021
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Back in Pherkad, I figured this one out. It depends on what order you talk to those two people in. Start with the pun and Sagi’s horrified “...!” is the only party reaction involved.
I had missed Milly’s reply somehow, I think only Sagi’s lines displayed? Weird. Either way yes the glubberfish pun must be just as awful in the original Japanese, then.
Lia
@liareplaysbk
· 11:12 PM · Aug 25, 2021
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Fun With Quest Magnus: The yogurt has hints that it’ll turn into the “stinking pow stuff” we need for a knight, and gives Milly bonus health. The Naughty Novel... gives Sagi a significant health boost, maybe 10%.
Lia
@liareplaysbk
· 11:37 PM · Aug 25, 2021
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The soldiers guarding the entrance are almost friendly until it turns out we want to go through. No fighting though, just rushing in!
Lia
@liareplaysbk
· 11:40 PM · Aug 25, 2021
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Not for long, they’re right after us so we have to beat them up. I don’t think they’re more powerful than the starter Dark Servicemen, so it’s no challenge. (The power curve in this game is weird)
Lia
@liareplaysbk
· 11:43 PM · Aug 25, 2021
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Yes? I am planning to fight every last man in the building? This is a JRPG?
Lia
@liareplaysbk
· 11:46 PM · Aug 25, 2021
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Who indeed. At this point we’ve wiped the floor with dozens of them but I guess the poster is just too different. Anyway, they carry the poor souls back up, and we’re left to our own devices with a very, VERY good bit of environmental storytelling.
Lia
@liareplaysbk
· 11:50 PM · Aug 25, 2021
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This time the side rooms are accessible. Both are cellars with a whole bunch of local products either stored or being made. “Hypoallergenic” and “nuts” in the same sentence is pretty hilarious. The cider thing has me wondering whether it’s an elaborate joke or translation wonks.
Lia
@liareplaysbk
· 11:51 PM · Aug 25, 2021
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(At least in French / France, cider, a bubbly alcoholic drink, is the default thing you make with apples apart from juice. I’m aware that US people have however yet again done weird things to words just like the “biscuit” debacle)
Lia
@liareplaysbk
· 11:54 PM · Aug 25, 2021
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There’s some light puzzling upstairs. Pherkad’s got some clouds we can pick up, so I’ll give that a try later. The locked room is accessible from its neighbors, and just contains sleeping Imperial Soldiers and some treasure, nothing fancy.
Lia
@liareplaysbk
· 11:56 PM · Aug 25, 2021
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Next time: check out the other wing and go grab a cloud. I still don’t think we’ll get very far with Rodolfo unless threats of violence are more convincing than money, which... is depressing. We’ll see!