 
		
	
		Lia
		@liareplaysbk
		· 11:23 PM · Dec 12, 2021
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Let’s go revisit Diadem! Unless an energy miracle happens I don’t think I’m finishing this game this year, but hey, I can try. Onwards!
 
		
	
		Lia
		@liareplaysbk
		· 12:44 AM · Dec 13, 2021
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The dialog in Sheliak is new. Mostly it’s worry about the amount of atmospheric pollution in Alfard, and wanting revenge on the Empire. Nothing too interesting.
 
		
	
		Lia
		@liareplaysbk
		· 12:46 AM · Dec 13, 2021
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Yaaaaay Helping Creepy Stalker Part Two, so fun. I hope someone actually beats this guy’s ass by the time we’re done. It’s fun how consistent long vowels for effect are in this game, it’s near-always multiples of three.
 
		
	 
		
	
		Lia
		@liareplaysbk
		· 12:48 AM · Dec 13, 2021
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It sure will, about, maybe, twenty or so years from now
 
		
	
		Lia
		@liareplaysbk
		· 12:51 AM · Dec 13, 2021
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Nashira: not much new, mostly stuff about fish and about Gibari being depressed. Some fun bits about the future skyliner tho. The bar wall has yet to be fixed.
 
		
	
		Lia
		@liareplaysbk
		· 12:56 AM · Dec 13, 2021
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To the castle, since our target’s in the Cloudvents. The idea of Alfard being subtle about their might is hilarious. There is literally only the one guy saying anything about the Vents. It’s the next beat in the tiny story we’ve gotten about that.
 
		
	
		Lia
		@liareplaysbk
		· 12:59 AM · Dec 13, 2021
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Otherwise it’s all the same Celsica and Rambari mourning as before. To the Vents! Nasca’s still there being disturbingly fanatical, what with being a literal child and all.
 
		
	
		Lia
		@liareplaysbk
		· 01:02 AM · Dec 13, 2021
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I wonder if the Tarazed line gets a different answer if you fight Nasca first. Might check at some point. In any case, Sagi goes into foul mouthed- plus turbo-mode, and it’s fight time.
 
		
	
		Lia
		@liareplaysbk
		· 01:05 AM · Dec 13, 2021
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I’m sure the fight has some actual smart mechanics much like Heughes but I bruteforced my way through it. Is Nasca still here really? The thing blew up entirely...
 
		
	
		Lia
		@liareplaysbk
		· 01:08 AM · Dec 13, 2021
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Guillo’s being more vindicative than before, oddly. And er Nasca do we need to talk to your brother about not being a jerk to one’s siblings
 
		
	
		Lia
		@liareplaysbk
		· 01:11 AM · Dec 13, 2021
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Guillo is being VERY vindicative. Heughes didn’t cause nearly the same reaction, so maybe there’s something about the whole hating children stuff
 
		
	
		Lia
		@liareplaysbk
		· 01:14 AM · Dec 13, 2021
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Nasca begs us to fight, until we walk away and get booted to the island map. If we do choose to fight, just like Heughes, there’s no real dialog and just an execution battle against a much weaker enemy. (Pour one out for emulator save states)
 
		
	
		Lia
		@liareplaysbk
		· 01:16 AM · Dec 13, 2021
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Going back shows the machina gone, Ladekahn has all of two textboxes for us, Balcony Guy has a half-dunk. It’s all rather anticlimatic.
 
		
	
		Lia
		@liareplaysbk
		· 01:17 AM · Dec 13, 2021
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Anuénué is next! I expect that to take a lot longer, if the elections are finally getting resolved. The looooooong delay between making a choice and resolving it is frustrating, it’ll make it much harder to check both paths unless I go save hacking. We’ll see!



![Singing Man: “[red text] Once again, I beseech you! Bring this sooong... to my beloooved! [end red text]”](/Tweets_archive/media/1470193398690852868-FGctGRLWQAAPbex.jpg)


































