Lia
@liareplaysbk
· 05:41 PM · Oct 17, 2020
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Last time on Baten Kaitos: we broke into the Governor’s mansion, freed Xelha, beat up a dozen Imperial soldiers, got our ass handed to us by Giacomo a bunch of times, and finally wrapped up Sadal Suud. Today, we’re off to Diadem because the Empire wants our heads.
Lia
@liareplaysbk
· 05:42 PM · Oct 17, 2020
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This session will probably be more erratic since I’ve got handwoven fabric to babysit. Silk should dry flat or it wrinkles but I don’t have enough room for that. ANYWAY, Kalas is still an ass but he’s going the same way as Xelha so for now we can pretend things are JPRG normal.
Lia
@liareplaysbk
· 05:53 PM · Oct 17, 2020
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We make a narrow escape on the liner because, amazingly, the Imperial soldiers found us by checking literally the only way off the island. Brilliant.
Lia
@liareplaysbk
· 05:54 PM · Oct 17, 2020
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First brief glimpse of the world map! We’ve been told about the five islands but identifying them at this point is pretty tricky.
Lia
@liareplaysbk
· 05:57 PM · Oct 17, 2020
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And here’s our questline for Diadem: Kalas needs a way to the Empire and that’s in the castle town, and Xelha needs to talk to the King and that’s in the castle town. Tragic, they get to stick together a while longer. Kalas somehow does not complain.
Lia
@liareplaysbk
· 06:07 PM · Oct 17, 2020
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Going through the warehouse, two running topics: Diadem isn’t on good terms with the Empire and there hasn’t been any fish to catch lately. The first one seems reassuring, Diadem has no interest in turning you in.
Lia
@liareplaysbk
· 06:11 PM · Oct 17, 2020
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Onto the village and! Horror! Imperial colors! On a character whose first action we see is getting distracted looking at a bunch of birds flying past. That’s going to turn out to be extremely on brand, so good intro there.
Lia
@liareplaysbk
· 06:13 PM · Oct 17, 2020
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Yet again, a Convenient Exposition Kid shows up to tell us who that is. Lyude, Ambassador from the Empire, with a fancy Imperial sailboat. ‘Kay.
Lia
@liareplaysbk
· 06:18 PM · Oct 17, 2020
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And obviously we get dunked on some more because children hate him.
Lia
@liareplaysbk
· 06:30 PM · Oct 17, 2020
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A touch more HINT HINT as the same kid tells us that 1) the village is tiny and we won’t be able to dodge Lyude forever and 2) dude’s weird and seems to be avoiding his duties as much as possible. Also lots of “things can’t possible get worse!” from villagers. HAHAHAHA
Lia
@liareplaysbk
· 06:33 PM · Oct 17, 2020
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There’s a fortune teller around, who basically gives us the story from the opening but with a few differences. There was an Ocean and a Whale, Malpercio drunk the Ocean and ate the Whale.
Lia
@liareplaysbk
· 06:35 PM · Oct 17, 2020
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Xelha opens her mouth and is immediately told to NOT TRUST STRANGERS. With Kalas right there. I see what you did there, videogame. One of those innocent convos that hit very differently when you know the mid-game twist.
Lia
@liareplaysbk
· 06:45 PM · Oct 17, 2020
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AHA! A properly referenced spinning wheel. Short a drive band, but otherwise looking decent. The large “spools” on the floor are Japanese-style, I’ve seen those a bunch in pictures from Kawashima textile school and Japanese handweavers.
Lia
@liareplaysbk
· 06:46 PM · Oct 17, 2020
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My one nitpick would be “plant fiber” when typical linen wheels aren’t castle wheels, but that might be Western standards. MOVING ON
Lia
@liareplaysbk
· 06:51 PM · Oct 17, 2020
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... to dyes described as being from flowers, extracted from the seeds (better than petals, yes!) and another machine described as used for winding nets, which is close enough ‘cause that looks like a spool winder to me. WESTERN DEVS, TAKE NOTES AND GET SHIT RIGHT FOR ONCE.
Lia
@liareplaysbk
· 06:53 PM · Oct 17, 2020
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The two NPCs in this house do more Lyude Tonesetting. The grandfather remember the bad days between Diadem and Alfard so works from the assumption he’s a spy. The daughter mentions he’s constantly been helpful and kind and the Empire hasn’t been bugging them anyway.
Lia
@liareplaysbk
· 06:55 PM · Oct 17, 2020
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This sets Lyude up as a good person per se but inherently compromised by being Imperial, which is the trope he’s built on. That’s why I’m calling him the plot’s punching bag. They do interesting things with that in some places.
Lia
@liareplaysbk
· 06:56 PM · Oct 17, 2020
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This also brings us back to the age thing because he’s 18 and that makes his position and all of the “Sir” stuff REALLY EFFIN WEIRD. Worry not it gets weirder when we learn what the hell he’s doing there. Later.
Lia
@liareplaysbk
· 07:16 PM · Oct 17, 2020
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Tried to go poke at the next combat area see what the sequence is for this one and nope, everything hits too hard, it’s like you’re supposed to have a third character HMMM
Lia
@liareplaysbk
· 07:21 PM · Oct 17, 2020
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We go chat to the bartender (who is, by the way, very cute) and she tells you everything you had started to gather from random convos: - The road is blocked because of a freak flood. - You could go by boat, but all the fisherman hate strangers, so godspeed.
Lia
@liareplaysbk
· 07:21 PM · Oct 17, 2020
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She then points us at a “Gibari” without much detail, saying he should be there any minute now. You just need to go kill some time, somehow.
Lia
@liareplaysbk
· 07:23 PM · Oct 17, 2020
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Apparently that flag in code is “Go talk to the damn Imperial you cowards”, I’d argue it’s not suuuuper well directed. (Cue “like Lyude’s voice acting” zing because that intro quasi-monologue is NOT GOOD)
Lia
@liareplaysbk
· 07:28 PM · Oct 17, 2020
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Anyway we go do that. It lays it on a bit thick with the “THIS IS A GOOD PERSON DO YOU GET IT YET”.
Lia
@liareplaysbk
· 07:31 PM · Oct 17, 2020
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And starts hinting with the subtlety of a bulldozer that the whole Ambassador thing is kinda bullshit.
Lia
@liareplaysbk
· 07:32 PM · Oct 17, 2020
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The fun thing is that in most games, this would be typical weird oversharing exposition. But this one’s overall written better than that, meaning it’s unusual for a character to introduce themselves with this much background info.
Lia
@liareplaysbk
· 07:42 PM · Oct 17, 2020
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Meaning this becomes characterization: he’s the type to talk too much and be embarrassingly honest. Which again we’ll get back to once we get his backstory.
Lia
@liareplaysbk
· 09:28 PM · Oct 17, 2020
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Meet Reblys, he’s a bit of a jerk. Doesn’t end up super plot-relevant, mostly serves as contrast / banter magnet for Gibari.
Lia
@liareplaysbk
· 09:29 PM · Oct 17, 2020
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Gibari shows up, depriving us of a tavern brawl, probably best for Reblys. His design is, er, a lot?
Lia
@liareplaysbk
· 09:32 PM · Oct 17, 2020
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The deal is that we go with him to investigate whatever is causing the river to overflow, and he’ll drop us off in the city if said whatever turns out to be too big to handle. Onwards! (Spoiler: it’s very big and we will handle it indeed)
Lia
@liareplaysbk
· 09:54 PM · Oct 17, 2020
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I went to poke at the Cloud Passage - the road to the city - see what it looks like when flooded. Wasn’t much to find there but got some XP and a couple good healing cards. Next time, we go to the river and hit a big fish in the face with a paddle, as you do.