Lia
@liareplaysbk
· 09:24 PM · Nov 06, 2020
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To the Picture Book Village! Might also get through the next place / boss? Can’t actually remember this part super well, we’ll see.
Lia
@liareplaysbk
· 09:32 PM · Nov 06, 2020
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This strange NPC just starts doomsaying at no one in particular when we enter. I don’t think we ever get something resembling an answer about the nature of those creatures.
Lia
@liareplaysbk
· 09:43 PM · Nov 06, 2020
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The couple humans around just drive home that the locals are weird and you shouldn’t pay too much attention.
Lia
@liareplaysbk
· 09:46 PM · Nov 06, 2020
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Though mostly they seem to be doing the kind of philosophy that’s either very advanced or of the “I’m so high right now, I can see through time” type. Who can tell.
Lia
@liareplaysbk
· 09:48 PM · Nov 06, 2020
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That house with the green glow at the back has the same type of glitching as Detourne, it looks like the glow should only affect the outlines at the back. So curious how that’s actually implemented... ANYWAY
Lia
@liareplaysbk
· 10:00 PM · Nov 06, 2020
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A NPC says they’ll open the door to something if we bring them Mirage Weed, so we go fetch some of that. They do a little dance, which starts a Rube Goldberg sequence of steam - falling clock hand - firespitting head - rocket and flips the doors at the top. SURE.
Lia
@liareplaysbk
· 10:04 PM · Nov 06, 2020
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Inside is a fortune teller helped by two Greythornes, who says that Kalas has no Magnus Essence. Which is WEIRD, as Lyude-taking-over-for-Xelha-in-explaining-all-the-things states. Huh. Okay, let’s file that away I guess.
Lia
@liareplaysbk
· 10:07 PM · Nov 06, 2020
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No, Kalas, even monsters have Magnus, you’re WEIRDER. More cryptic dialog that’s really just communication theory 101, plus the sentence that concludes the opening cutscene.
Lia
@liareplaysbk
· 10:10 PM · Nov 06, 2020
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But none of that is important right, there’s a damsel in distress to rescue. Yet again with impeccable timing, a bunch of guards show up, discussing Lady Mélodia. Strangers spotted in the Shrine of Spirits? Off we go!
Lia
@liareplaysbk
· 10:17 PM · Nov 06, 2020
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Nekton, Shrine of Spirits, is a place we’ve heard a bunch about, and kinda seen before in the intro. It’s where people meet and bond with Guardian Spirits. The fourth wall gets a brief punch as Kalas asks if we-the-player-slash-spirit remember.
Lia
@liareplaysbk
· 10:21 PM · Nov 06, 2020
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(The coming delay brought to you by photographing the local fauna and merging paintbrushes into a holy grail because VIDEOGAMES)
Lia
@liareplaysbk
· 10:33 PM · Nov 06, 2020
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A fun consequence of this game’s combat system is the Headache and Confusion status ailments. One of them moves the numbers from the corners to the edges, meaning you have to tilt the stick differently to select them. It’s minor but can mess with muscle memory!
Lia
@liareplaysbk
· 11:01 PM · Nov 06, 2020
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The paintbrushes combine into a grail, which combines with aged-up rice into the Sacred Wine. It’s a decent healing item but mostly it ACTUALLY has 100% chance to bring back a KO’d character, instead of the 66% the two components have.
Lia
@liareplaysbk
· 11:03 PM · Nov 06, 2020
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Heh, now that I’m paying attention (and have graphics coder eyes) I notice the obvious lingering shift in exposure when a light / dark flare goes off. Neat. (It affects photo quality and sale price)
Lia
@liareplaysbk
· 11:08 PM · Nov 06, 2020
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Look if we get into all the weird jokes in the combos we’ll be here all day but: yes. That’s a thing. (Might make a dedicated thread about the weird mechanical humor of this system at some point)
Baffan
@Baffan
· 11:04 PM · Nov 06, 2020
@liareplaysbk You didn't describe that they are the MONOLITH and the TRI-CRESCENDO pens, that's why they create the Holy Grail together.
Lia
@liareplaysbk
· 11:09 PM · Nov 06, 2020
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I dislike hearing the chime telling me a Spirit spell just appeared right as I select a finisher, GRUMP
Lia
@liareplaysbk
· 11:56 PM · Nov 06, 2020
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Not going to tackle the boss tonight because getting the photos / drops / constellations took a while and I’m dead tired. But this is the end of the area. Next time: more DRAMA and another giant worm.