Lia
@liareplaysbk
· 03:37 PM · Oct 21, 2020
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Everything still sucks, so let’s go finish Diadem. The king is safe if pretty badly wounded, the Not Like Other Imperials Imperial has predictably turned his fancy coat, and we’re now at three people dragging Kalas into doing the right thing. Onwards!
Lia
@liareplaysbk
· 04:36 PM · Oct 21, 2020
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Looks like idle blabbing patching a plot hole, is actually low-key signposting that Xelha comes from an entire dang nation of powerful witches. Hell, she might have done it herself.
Lia
@liareplaysbk
· 04:40 PM · Oct 21, 2020
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Get into the Shrine, break the seal ‘cause WHY NOT. The place is lovely, the design of the guardian a bit, er, on the bizarre side. In Things You Won’t Notice On First Playthrough: this one addresses Kalas directly, telling him HE, PERSONALLY, is dooming the world by carrying on.
Lia
@liareplaysbk
· 04:41 PM · Oct 21, 2020
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Like a lot of the foreshadowing for the mid-game twist, it can be read as addressed to the party at large, or the player, rather than Kalas and his actual goal.
Lia
@liareplaysbk
· 04:45 PM · Oct 21, 2020
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We defeat the thing with surprising ease because my deck cooperated, finishing off with Meemai The Magical Projectile, and release another shiny Magnus. I maintain that unsealing those is NOT A GOOD WAY TO PREVENT PROBLEMS
Lia
@liareplaysbk
· 04:50 PM · Oct 21, 2020
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Gibari quickly snaps out of the strange fascination this thing causes, Lyude does... not. Note the cyan eyes on the portrait. He then tosses the thing up in the air where Hovering Evil Villain Ayme catches it.
Lia
@liareplaysbk
· 04:51 PM · Oct 21, 2020
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Ayme does a Villain, Kalas does a Revenge-Hungry, Lyude collapses face-first into the ground. Oh no.
Lia
@liareplaysbk
· 04:53 PM · Oct 21, 2020
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We go back to the castle, where Ladekahn states the obvious.
Lia
@liareplaysbk
· 05:01 PM · Oct 21, 2020
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I’m not sure when and how said spell could have been applied, but we don’t care ‘cause the plot needs a punching bag. It’s Lyude’s entire early arc: he’s Imperial (bad) but not like the rest (good) but there’s an attack anyway (bad) but he switches sides (good) but HYPNOSIS.
Lia
@liareplaysbk
· 05:02 PM · Oct 21, 2020
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The obvious narrative function here is to inject some uncertainty and tension. The less obvious one, which requires knowing the twist, is that it redirects any strange event towards “Is it Lyude flip-flopping again” instead of making you connect the dots towards Kalas.
Lia
@liareplaysbk
· 05:06 PM · Oct 21, 2020
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More narrative glue and backstory from Ladekahn: the Empire left as soon as the Magnus was in their hands, those things are called End Magnus and were crafted and hidden ages ago. Better than “shining Magnus”.
Lia
@liareplaysbk
· 05:11 PM · Oct 21, 2020
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Next main quest step: Anuénué in the name of the King, because Gibari is just THAT trustworthy.
Lia
@liareplaysbk
· 05:12 PM · Oct 21, 2020
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Kalas needs less convincing this time because this might make him run into someone from his kill list. Yaaaaay.
Lia
@liareplaysbk
· 05:16 PM · Oct 21, 2020
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And we finally get a half-lie about why Xelha even is on this quest, since the King rightfully asks. She just “stumbled” upon the scheme. Huh huh. “Fortunate” indeed. The work part isn’t TOO weird, we’ve met a NPC in Sadal Suud whose husband works in the Empire.
Lia
@liareplaysbk
· 05:21 PM · Oct 21, 2020
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We get some rest, then go check on an extremely depressed Lyude (who got booted out of the party after the boss battle) who can’t go back nor would want to, what with the whole manipulation thing. No, Kalas has at no point stopped being an ass. Note Gibari’s movement...
Lia
@liareplaysbk
· 05:25 PM · Oct 21, 2020
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Gibari and Xelha proceed to convince Lyude while Kalas complains, probably about getting his ribs crushed. I kind of love the sheer goofiness of Lyude AT NO POINT looking back to see what all the choking noises are about.
Lia
@liareplaysbk
· 05:28 PM · Oct 21, 2020
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Lyude joins the party for good, we go do some debris-cleaning chores in the castle, the usual. After dinner I’ll go talk to everyone everywhere again before leaving the island.
Lia
@liareplaysbk
· 05:30 PM · Oct 21, 2020
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There are still two more characters to recruit later, and they’re very important in their own way - especially the last one. But in terms of sheer narrative function Lyude is really key, because the hot-and-cold on whether he can be trusted is a core misdirection of the plot.
Lia
@liareplaysbk
· 05:34 PM · Oct 21, 2020
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The resulting characterization is... interesting, because it borders on ham-fisted in a game that’s otherwise pretty well-written. At this point we’ve got someone who’s honest to the point of self-sabotage, talks too much, is verbose, and doesn’t exactly seem bright.
Lia
@liareplaysbk
· 05:36 PM · Oct 21, 2020
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If I recall correctly Anuénué is when he starts getting less self-centered dialog and turns out to be more knowledgeable than average about the world, adding a layer of intellectual geekiness to the picture. Which contrasts the “not bright” part.
Lia
@liareplaysbk
· 08:42 PM · Oct 21, 2020
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Back in Nashira, the fish is back since the flood has receded. NPCs are a mix again, from joy to worry to newfound determination - it’s nice that they’re not all on the same page!
Lia
@liareplaysbk
· 08:45 PM · Oct 21, 2020
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Also this, which... is arguably foreshadowing for the RevealTM that Lyude’s not pureblood highborn, back to that in 20+ hours. Which back then was whatever but now strikes me as A Very Bad Plot Point Actually, since it makes it a nature vs nurture thing and we DO NOT NEED THAT.
Lia
@liareplaysbk
· 09:22 PM · Oct 21, 2020
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The rest of this session is turning out to be grinding SP combos, which I’ll explain some other day, so we’ll leave it here. Next time: we take the Royal Ship (not to be confused with Ladekahn slashfics *cough*) and head to the next island.