Lia
@liareplaysbk
· 10:18 PM · Dec 02, 2020
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To Zosma tower! Not sure I’ll finish it today, but I should at least manage to make my way up to the boss.
Lia
@liareplaysbk
· 11:51 PM · Dec 02, 2020
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To the tower, then, where the guards are arguing that they maybe should have stopped Krumly.
Lia
@liareplaysbk
· 12:03 AM · Dec 03, 2020
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MASSIVE TUTORIAL TIME, featuring red text again. (Which I’m pretty sure isn’t using premultiplied alpha and has slightly dark outlines) Grab flames, light lamps to enable the puzzles.
Lia
@liareplaysbk
· 12:11 AM · Dec 03, 2020
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And resetting the lamp resets the room entirely. Feat: videogame logic lampooning
Lia
@liareplaysbk
· 12:17 AM · Dec 03, 2020
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You can climb on blocks, which was obvious enough. You can push them into holes, which creates a glorious lightshow and moves blocks to let us do more puzzle steps. STILL NOT DONE TUTORIALING THO
Lia
@liareplaysbk
· 12:20 AM · Dec 03, 2020
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Blue blocks: just push them in. Yellow blocks: elevators. CAN I GO YET
Lia
@liareplaysbk
· 12:26 AM · Dec 03, 2020
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ACTUALLY, MORE TUTORIAL. Sponsored by not even giving a toss anymore. (They float and will glide in the direction you push them until they slam into something. Swishhhhh BAM indeed)
Lia
@liareplaysbk
· 12:30 AM · Dec 03, 2020
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The rest is a bunch of battles, and a whole lot of this, preferably in the wrong order and causing a couple room resets. Main difficulty: the perspective making some paths tricky to find.
Lia
@liareplaysbk
· 12:33 AM · Dec 03, 2020
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Eventually we get to the fifth floor, where pushing blocks in progressively reveals some... very... friendly... faces.
Lia
@liareplaysbk
· 12:35 AM · Dec 03, 2020
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Those two jerks make a tough fight. The red one hits VERY hard and boosts its attack as the fight goes on. But once it goes down, things get easier.
Lia
@liareplaysbk
· 12:39 AM · Dec 03, 2020
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On the roof, Krumly gets a case of the monologue. Because we’re the heroes, we of course listen to it while telling him he’s wrong, instead of leveraging some of that god-like firepower to prevent problems.
Lia
@liareplaysbk
· 12:41 AM · Dec 03, 2020
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Again though: he’s not a madman. He’s rational, and his argument is not bad! It’s just relying on one very, very flawed assumption: that survival under Malpercio is possible.
Lia
@liareplaysbk
· 12:44 AM · Dec 03, 2020
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Continuing the theme of villainy being caused by pain and resentment. (Which does not make it less harmful. Also, someone tell this guy about the whole fascism thing Alfard’s got going)
Lia
@liareplaysbk
· 12:45 AM · Dec 03, 2020
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And hey, the Calbren owe them one, right? RIGHT?
Lia
@liareplaysbk
· 12:49 AM · Dec 03, 2020
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Mizuti’s writing is just consistently delightful. Krumly’s response sounds more like “AH, Mizuti!” in the voice over, afraid and annoyed both.
Lia
@liareplaysbk
· 12:51 AM · Dec 03, 2020
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Okay maybe he does end up sounding a bit like a cultist after the magical lanterns go out.
Lia
@liareplaysbk
· 12:53 AM · Dec 03, 2020
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Unfortunately, this particular god answers prayers, it seems.
Lia
@liareplaysbk
· 12:55 AM · Dec 03, 2020
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Offering is made and answered with a round of Godly Lasers. WHO’D HAVE THUNK
Lia
@liareplaysbk
· 12:59 AM · Dec 03, 2020
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Promise of mass murder is made, magical MacGuffin is used, mass murder will start elsewhere. Mélodia’s just gone full-on nihilistic by now.
Lia
@liareplaysbk
· 01:01 AM · Dec 03, 2020
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The baddies take off to go murder villagers, we get the Sword as a battle Magnus, RESCUE MISSION TIME.
Lia
@liareplaysbk
· 01:03 AM · Dec 03, 2020
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Sidenote: I found it very confusing on first playthrough that you get those key items as battle Magnus. I assumed you’d need them in your deck and they’d be necessary for some battles: the Mirror against Kalas, the Sword against Malpercio. But no. They’re just good items.
Lia
@liareplaysbk
· 01:04 AM · Dec 03, 2020
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This whole mess has caused the clouds to open up enough to reveal Duhr on the World Map. It’s also made the port usable and we’ll find our dragon friend there once we wrap up some minor chores in Algorab.
Lia
@liareplaysbk
· 01:05 AM · Dec 03, 2020
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Next time: more drama, and our first round of trying to take on Malpercio before he murders all the villagers!