Lia
@liareplaysbk
· 09:59 PM · Dec 15, 2020
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Let’s go finish Savyna’s quest! But first, faint in the desert a second time see if that causes different dialog, because I enjoy being a jerk to Kalas.
Lia
@liareplaysbk
· 10:01 PM · Dec 15, 2020
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The Deluxe Pastry (HP max +120) at the shop in the cave RESTOCKS, by the way. That seems like an oversight but hey I’ll take a third one of those, thanks.
Lia
@liareplaysbk
· 10:52 PM · Dec 15, 2020
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Deep in the desert, we find Azdar and his crew pretty beat up. Giant monster time, it’s a cousin of whatever the heck Fadroh turned into.
Lia
@liareplaysbk
· 10:53 PM · Dec 15, 2020
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It has a fourth eye as its crotch again and I have questions about this move name. Hits hard-ish but not enough to be dangerous, as always, so it goes down fast...
Lia
@liareplaysbk
· 10:56 PM · Dec 15, 2020
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Savyna’s about the land the final blow, but the silent kid from earlier shows up, stopping her. (Called it, sigh) Probably bad form to murder someone’s dad twice, after all.
Lia
@liareplaysbk
· 11:00 PM · Dec 15, 2020
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[cw: discussion of mass murder including mass graves WOO] Quick cut back to the massacre, person’s ghost highlighting that the kid’s got it right, horrifying explanation that will go thoroughly undiscussed but hey we can add mass graves to the fascism bingo.
Lia
@liareplaysbk
· 11:02 PM · Dec 15, 2020
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Savyna takes blows without fighting back, and eventually gets knocked away. The monster turns towards the kid, raises its weapon...
Lia
@liareplaysbk
· 11:04 PM · Dec 15, 2020
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... and is blocked by Azdar, who picks a DREADFUL time to start making amends out loud. (Also a note to investigate whether the transparency renders differently on original hardware, I’ll spare you the ramble about polygon sorting for now)
Lia
@liareplaysbk
· 11:08 PM · Dec 15, 2020
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Which lets Savyna get back up and finish the thing. This plot arc can’t really decide whether it wants to be about starting towards redemption or Savyna and Azdar being old battle buddies in a desert adventure, it feels.
Lia
@liareplaysbk
· 11:10 PM · Dec 15, 2020
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A deep exchange ensues. (I CALLED IT AND I DON’T LIKE IT)
Lia
@liareplaysbk
· 11:13 PM · Dec 15, 2020
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Could be done worse, at least. The thanks are about a specific thing, not a blanket pardon.
Lia
@liareplaysbk
· 11:16 PM · Dec 15, 2020
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Still. Don’t like it. It’s too much reward for too little good behavior too quickly, tries to wrap things up with a nice bow without owning that it will take years and years and tons of work for things to be even vaguely okay.
Lia
@liareplaysbk
· 11:19 PM · Dec 15, 2020
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And that’s the quest wrapped up. It could be a lot worse! It could be a lot better! It again leaves a LOT on the cutting room floor and misses out on resolving some internal party conflict.
Lia
@liareplaysbk
· 11:21 PM · Dec 15, 2020
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I went back to check what’s left on that map. Everyone’s disappeared, villagers and Mad Wolves, hopefully someplace safe, and the compass that guided us is left in the sand, broken.
Lia
@liareplaysbk
· 11:24 PM · Dec 15, 2020
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To expand a bit on why I don’t like this. There’s the abstract high-level stuff, as mentioned: it’s too quick, too “just following orders” and “well they’re helping NOW”. That lacks nuance and is just not how that stuff works, see: literally any of this shit IRL.
Lia
@liareplaysbk
· 11:26 PM · Dec 15, 2020
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And on a pure internal story dynamics level, the first act does the “NOT NOW we have too much to do” thing a lot, and not resolving that eventually is... a bit wonky. Cf pre-plot-twist Azha thread:
Not like she gets to do that though, between we’ve got one party member specialized in starting shit who miraculously doesn’t get a “I WAS RIGHT ALL ALONG YOU JERKS” line. Kalas acts as the Plot Loose End Tie-Up Prompt this time ‘round.
Lia
@liareplaysbk
· 11:27 PM · Dec 15, 2020
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It does not make sense for Kalas’ character to remain silent when Savyna mentions she was assigned to killing Georg: avenging that is his entire raison d’être for half the game. His arc does mean he probably won’t go to Instant Murder anymore, but he should protest some.
Lia
@liareplaysbk
· 11:30 PM · Dec 15, 2020
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Similarly, it does not make sense for Lyude to stay silent the whole while. The Phantom Goldoba emphasized that he /still/ beats himself up over not being able to stop the slaughter. As soon as Catranne puts “Azha” and “Mad Wolves” in the same sentence, he should freak out.
Lia
@liareplaysbk
· 11:40 PM · Dec 15, 2020
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So it ends up being disappointing, but not surprisingly so, on the background themes, AND fails to resolve a lot of the character tension it’s setup. Oh well. Guess the compulsive writing will take a turn towards the fix-it-fic at some point.
Lia
@liareplaysbk
· 11:41 PM · Dec 15, 2020
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Anyway. Next time is Mizuti’s quest, which is more block puzzles in Zosma. I’m the weirdo who legitimately enjoys those. It’ll be fun!